First impressions matter - so why settle for a static splash screen? In this talk, we'll explore how to combine native splash screens with GPU-accelerated GLSL shaders to create stunning, animated transitions in Flutter. We'll dive into how Flutter's FragmentShader API, and the best practices for performance and design. Expect a live demo, shader coder walkthrough, and practical takeaways that will help you elevate your app's first impression with smooth, dynamic effects. Whether your'e a Flutter developer, designer, or shader enthusiast, this session will inspire you to rethink how your app welcomes users
Speaker: Patrick Botkins
Bio - Patrick is a Flutter developer and creative technologist with a passion for pushing UI boundaries. With experience in building dynamic visual effects, shaders, and high-performance animations, he specializes in creating visually compelling and optimized mobile experiences. Currently, he is working on a data visualization application for Wendy's, focusing on delivering intuitive and interactive insights through Flutter. Patrick explores the intersection of real-time graphics, procedural design, and performance optimization to craft seamless, engaging user interfaces.
Agenda
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Hosted By
Mark Last,
GDG Denver lead
WTM Ambassador
GDE
Ian Brown,
Complete your event RSVP here: https://gdg.community.dev/events/details/google-gdg-denver-presents-beyond-the-basics-stunning-flutter-uis-with-shaders/.