Hi everyone,
In this meetup we want to discuss why capturing the player early in their game journey is more important now than it ever was. While this is crucial for a free-to-play title, it is increasingly essential for any game to create a long tail and avoid chargebacks and bad reviews. We will also talk about the opportunities to create an exciting early game experience and encourage player retention.
I am excited to announce that Andreas Gschwari, Creative Director, Executive Producer and Studio Head with 25 years of experience in the games industry working for large companies around the world, will hold the talk "20 Minutes to Capture the Player".
As usual we will also give you a quick update on what's been going on in the last months with our local game devs. Everyone feel free to share your own news! Please send me your slides (1-3 pages only) if you want to present something.
Looking forward to seeing you all again very soon. As usual this event will be free for everyone to join and held in English.
Cheers
Michael
We will be at:
HTL Bau Informatik Design at the 4th Floor