GURPS


Details
Join a team of elite specialists in a cinematic, high-action GURPS 4th Edition campaign. Your character, built on 250 points with up to 50 points in portable disadvantages, is an experienced ex-military or PMC operative with a mix of combat prowess and non-military skills. The party knows each other well, working as a tight-knit group with a history of successful operations.
In Phase 1, the team operates on modern-day Earth, tasked with tracking down and recovering lost artifacts, dangerous relics, and classified technology. Think Tomb Raider, Uncharted, Indiana Jones, and The Librarian—where ancient mysteries collide with modern firepower. You’ll navigate deadly traps, decipher cryptic clues, and engage in high-stakes battles against those who would misuse these powerful items. Alongside you are two key NPCs: Alice Kamaleila Inchuhz, a Scottish noblewoman and elite USAF PJ, and Jack S. English, a quiet but deadly Solomon Islander with a past shrouded in mystery—possibly SAS.
In Phase 2, the stakes escalate as a pivotal event transports the team into an entirely new setting. Where you end up, what you face, and how you adapt will be a whole new challenge. The same plot device allows for dynamic shifts, ensuring the campaign stays fresh with new settings, threats, and opportunities.
Expect fast-paced action, deep character development, and a world that reacts to your choices. If you’re ready for an adventure where teamwork, skill, and adaptability are key, this is the game for you.

Every week on Sunday until January 2, 2028
GURPS