
What we’re about
Launched in May 2024, we offer a welcoming platform in Vienna for C++ developers to network, share knowledge, and grow together. Whether you’re a seasoned professional or a curious newcomer, you’re invited to join us.
We host monthly user group meetings with C++ news, technical talks, and opportunities to discuss your own challenges if you wish. And sometimes we simply meet just for fun 😉
Sounds great? Get in touch!
Contact
- Message here on meetup
- Webpage: https://cppusergroupvienna.org/
- e-Mail: [main@cppusergroupvienna.org](mailto:main@cppusergroupvienna.org)
- Mastodon (#cppusergroupvienna)
- Join our Signal Group
In software development, composition is key — so we’re looking forward to presenting three local C++ entities at once: Helmut Hlavacs, Marlene Kasper, and Isabella Hölzl from the University of Vienna.
Inheriting a shared passion for Entity Component Systems (ECS), they will guide us through the essentials of this powerful data structure, heavily used in video games. Discover how this composition pattern works, dynamically clustering data tied to specific entities. And go even further as they explore architectural choices and optimization strategies tailored to different use cases.
They will show us
- What Entity Component Systems are
- How to optimize them
- How LLMs can be used to create them
- And finally VECS:
The open-source Vienna Entity Component System (+ a tool to visualize it’s content).
See you then!
⌚ Doors open at 5:30 PM and the main event starts promptly at 6:30 PM.
🙏 Please arrive early to ensure a timely start.
- We appreciate any voluntary donations on site.
- We plan to get food after the main event - either by relocating to the pizzeria, or by providing a simple buffet (depending on number of attendees)
Image by Valdas Miskinis from Pixabay
Upcoming events (1)
See all- Insights into Entity Component SystemsEI 11 Geodäsie Hörsaal - TU Wien, Vienna
In software development, composition is key — so we’re looking forward to presenting three local C++ entities at once: Helmut Hlavacs, Marlene Kasper, and Isabella Hölzl from the University of Vienna.
Inheriting a shared passion for Entity Component Systems (ECS), they will guide us through the essentials of this powerful data structure, heavily used in video games. Discover how this composition pattern works, dynamically clustering data tied to specific entities. And go even further as they explore architectural choices and optimization strategies tailored to different use cases.
They will show us
- What Entity Component Systems are
- How to optimize them
- How LLMs can be used to create them
- And finally VECS:
The open-source Vienna Entity Component System (+ a tool to visualize it’s content).
See you then!
⌚ Doors open at 5:30 PM and the main event starts promptly at 6:30 PM.
🙏 Please arrive early to ensure a timely start.- We appreciate any voluntary donations on site.
- We plan to get food after the main event - either by relocating to the pizzeria, or by providing a simple buffet (depending on number of attendees)
Image by Valdas Miskinis from Pixabay