
What we’re about
We're here to talk about, program, share, and demonstrate software, hardware, and ideas for the upcoming new wave of virtual reality. Whether you're an avatar who spends more time in virtual worlds than the real one or someone who's never even worn a head mounted display, you'll find a great group of people who love VR. Each month we bring in presenters from companies who are pioneering VR technology and also feature an array of demonstrations created by our local VR developers. They can help you embark comfortably on your first VR experience or dive deep into VR design and discuss the latest news from the fast changing world of VR. We are a government certified 501(c)(3) non-profit organization which means that all ticket fees and donations are dedicated to putting on more VR events in Boston and that all donations are tax deductible.
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Upcoming events (2)
See all- Using Shader Nodes in Blender123 Main St, Watertown, MA
*Please bring your laptops, as this is a hands-on demo.
Watertown Public Library, Room: Lucia Mastrangelo Meeting Room
Description:
This event is run though the Boston Virtual Reality Meetup Group. This month Erik Nelson will show us how to use shader nodes to add textures to an ocean and a model of a boat in Blender. This is a great opportunity to learn basic modeling skills and gain familiarity with nodes.
Erik Nelson is a six-year veteran in Blender 3D.
After the demo, people will have a chance to develop the project on their own, collaborate and network.
For those participating who are new to the world of Blender please-
- Bring your laptops and preferably a '3 button mouse'
- Download and install the latest version of Blender: https://www.blender.org/
- NOTE- You do not need to create an XR scene in Unity prior to this tutorial, this will only cover Blender.
DUE TO THE LIMITED SPACE PLEASE CHANGE YOUR RSVP IF YOU CAN NOT MAKE IT
Host: John Gagan