
What we’re about
This group is dedicated to the Berlin game scene and it's open to anyone interested in games, in all their forms. Everybody's welcome, regardless of their background and knowledge level: if you like games, we'll make sure you have a good time! Since 2013 we've been organising Talk & Play, an event featuring short talks and a showcase of games and game-related projects. Additionally, we've also organised events such as game jams and partnered with other organisations and institutions to promote the local game scene.
In addition to Talk & Play, a series of workshops is planned for 2024.
In between physical events our community keeps in touch through our Discord server, which you are welcome to join: https://discord.gg/jryUJaK. You can find us on Mastodon, Instagram and Twitter too.
We also plan to finally update and refresh BerlinGameScene.com at some point 😅
Our Safe Space Policy encourages the behaviour at Talk & Play and other events organised by us. We request that everyone who is affiliated with and participates to the event honours it.
Upcoming events (1)
See all- Talk & Play #50University of Europe for Applied Sciences (Campus Berlin), Berlin
Registrations to attend the event will open on Wednesday March 26 at 11:00 AM Berlin time. RSVP via Meetup is mandatory to attend the event, due to limited capacity. Additionally, all attendees will be required to wear an FFP2 mask.
Talk & Play is a free event that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody's welcome, regardless of their background and knowledge level: if you've got any interest in games, we'll make sure you have a good time! This is NOT an event only aimed at developers.
This edition of Talk & Play is sponsored by Codecks, the project & community management tool made by and for game developers. Check it out!
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HOW IT WORKS
The event is made of 2 parts:
- TALK: Game-related presentations + announcements from the community
- PLAY: All participants are welcome to exhibit projects they've made
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AGENDA
- 18:30 Doors open, project showcase starts
- 19:30 to 20:30 Talks & community announcements
- 22:00 Event ends
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THE TALK PART (PRESENTATIONS)
Jacky Martin: Art of Attraction — Visual Strategies for Game Visibility and Virality
A practical exploration of how compelling visual design fuels successful crowdfunding campaigns, strengthens marketing impact, enhances player attraction, and drives virality for your game.
Jacky Martin is a multidisciplinary game industry expert and founder of Gentleland®, who has raised over €325,000 in crowdfunding for indie developers, along with additional funding through grants and publishing deals, combining technical know-how, artistic creation, and strategic guidance.
gentleland.gg // Kickstarter campaignRiad Djemili: Decks and Cards — Building the Game Dev PM Tool I Wish Existed
Riad shares the challenges of project management in game development and how he built a tool to solve them.
Veteran game developer with over 15 years of experience, having worked in games such as Spec Ops: The Line and Dead Island 2, and co-founder of Codecks and Maschinen-Mensch, the studio behind Curious Expedition 1 and 2.
codecks.io // Bluesky // LinkedInAfter the talks will be a section dedicated to short announcements from the community, get in touch to reserve a spot: info@berlingamescene.com — same goes if your company is hiring or wants to announce something and you'd like to get a sponsored slot!
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THE PLAY PART (SHOWCASE)
These are the projects that will be shown during the evening:
- Ambient Dark by James Coote
- Analogica by Jasper Meiners
- Bounty Balance by Chris & Bernard
- Charlie Spotlight by Seva - DuschewnoGames
- Codecks
- Dataminers by Alexander Leps
- Escape Him. by Three Buck Games
- Etherburn by Nixon Scherbarth, Nard Waschko, Moritz Gillrath
- GARBAGE COUNTRY by Noio Games
- HexaNite COTA by PhantoPaw
- Later by GaHa Games
- Liha by Chris Ksoll
- Planetary Processing
- Puzzling Places by Realities.io
- SEALAND 2124 by MarkizGames
- Space Sprouts by Schleuder Games
- Spirebound by FabiMakesGames
- Tainted by the Stars by Christian Rosick
- The Greenening by Erkberg Games
- TRAILS by Purple Sloth Studio
- Typing Tales by Daniel Delgado
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ADDITIONAL INFO
Are you attending the event for the first time, or are you coming on your own? The Talk & Play Ambassadors will be there to assist and answers any questions you have.
Our Safe Space Policy http://berlingamescene.com/safe-space-policy/ encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented by Julian Dasgupta https://www.flickr.com/photos/12601747@N00/albums — for those who don’t want to be appear in any pictures, we're going to distribute stickers at the door to wear and signal this.
Alcoholic drinks will not be sold or allowed to be consumed during the event.
The event is free to attend, but donations are welcome. We usually pass around a donation box after the talks.
UE is a partially accessible venue. Feel free to contact us about your access requirements.
Get in touch if you have any questions: info@berlingamescene.com