
What we’re about
The St. Louis Game Development meetup is dedicated to bringing game developers, both professional and amateur, together to socialize and collaborate. Each month we host a get together for veterans and newcomers of the development world. This includes individuals with skills or aspirations in game design, programming, animation, 3D modeling, or any other craft related to producing a video game.
At its core, game development depends on the relationships between all those involved to bring a project to fruition. We'd like to provide a supportive atmosphere for people to get together and share their experiences, and maybe make a few friends along the way. Who knows, you may just find someone who can help you with your next idea!
Feel free to join our Discord server as well. https://discord.gg/mTMKpre
Upcoming events
4

Game Club: Webbed
Sauce on the Side, 701 N. New Ballas Road, Creve Coeur, MO, USGame Club is like a book club except we pick a game to play each month and then meet up to discuss it with a focus on game design.
To keep the group budget-friendly, games we play are generally under $15. Each month we randomly select someone in the group to pick a few game options and then we vote on which one to play for the month. You must attend a meeting to be selected, and voting is done on our Discord server.
This month's game is... Webbed, a physics-y pixel platformer where you play as an adorable little spider!
Come share your thoughts on the game with us!5 attendees
Global Game Jam 2026
UMSL Millennium Student Center, 17 Arnold B. Grobman Dr., St. Louis, MO, USWe are excited to announce Global Game Jam 2026! Come team up with local creators and make a game over the weekend! This event is open to ALL (even remote friends)! Students from any campus are also welcome.
The official GGJ site registration is now up! REGISTER HERE!
Online and in-person participants are both welcome. For online participation and to stay up to date on event details, join our Discord server! All participants must abide by the GGJ Code of Conduct and STLGameDev Community Guidelines.
Internet in-person at UMSL may have heavy traffic, so it is advised that you download and install your tools and any other large files at home before arriving for the jam! This venue was designed primarily for students with notebooks. Guests with “LAN party"-style full tower PC rigs may struggle to find comfortable spacing and wattage accommodations. Folks with large computer and electrical needs should adjust their technology footprint accordingly (bring a laptop) and/or consider remote participation.
Some food will be provided at certain times throughout the weekend. The venue may fill up fast depending on the number of attendees.
Reach out and let us know if you have any questions!
PARKING INFORMATION
Nearby Free Parking available each day on campus. Lot E is nearest to the Student Center.
EVENT SCHEDULE
FRIDAY JAN 30
- 5 PM begin arriving at Millennium Student Center (MSC) Century Rooms A, B, & C (and Online)
- 6 PM Theme Reveal/Keynote
- 6:30 PM-11:00 PM open work space
SATURDAY JAN 31
- 8:00 AM-11:00 PM open work space at Millennium Student Center (MSC) Century Rooms A, B, & C (and Online)
SUNDAY FEB 1
- 8:00 AM-4:30 PM open work space at Millennium Student Center (MSC) Century Rooms A, B, & C (and Online)
- 4 PM games submissions due
- 5 PM closing ceremony and demos at Millennium Student Center (MSC) Century Rooms A, B, & C (and Online)
- 6 PM or when demos complete, help clean up and go home
5 attendees
Past events
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